Starred repositories
Projekt J.E.N.O.V.A is a comprehensive series of extension libraries for the Godot 4 Game Engine that brings fully-featured C++ scripting directly into the Godot Editor. It allows the use of modern…
Easiest way to use Epic Online Services in Godot 4.2+ (EOSG) (includes demo project)
Godot client for Nakama server written in GDScript.
Go/Fiber🧬+</>Templ to-do list app with user login and HTMx-powered frontend.
Experimental node-based software for procedural content generation
A curated list of data oriented design resources.
My streamlined personal template for Godot, designed to kickstart new projects with all the repetitive groundwork already taken care of
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
Example simple game with LiteNetLib (work in progress)
A customizable Log Viewer with ability to create custom providers. Can be used with C#, C++, Python, Java and others
Sample FPS project using RiptideNetworking, and source code for the Riptide tutorials.
A curated list of Multiplayer Game Network Programming Resources
Networking solution for the wonderful Godot engine.
Steam Sockets Multiplayer Peer for Godot 4 via GDExtension
Template for a 3D multiplayer game developed in the Godot Engine 4.3.
LimboAI - Behavior Trees and State Machines for Godot 4
Open source c++ skeletal animation library and toolset
A general-purpose game-engine runtime for the original PlayStation
A basic setup for using Epic's Gameplay Ability System.
Embedded property graph database built for speed. Vector search and full-text search built in. Implements Cypher.
Orchestrator: Unleashing Creativity with Visual Scripting
Tool for easy work with your scenes in Godot 4.4+