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State Management and Multiplayer Networking for Turn-Based Games

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The software behind the Interactive Fiction Competition.

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Dedicated to JavaScript and its awesome community since 2015

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An open source re-implementation of RollerCoaster Tycoon 2 🎢

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Javascript Interactive Fiction Framework that's Open Source Software - INACTIVE

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Adafruit Circuit Playground IO Plugin for Johnny-Five

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get things from one computer to another, safely

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get things from one computer to another, safely

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Convert source code to a LaTeX document / PDF with syntax highlighting and line numbers.

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Simple docker compose configuration for running MadEye servers

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The 1.x line is frozen - features and bugfixes now happen on https://github.com/yarnpkg/berry

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The world’s fastest framework for building websites.

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The faster and smarter Debugger for Firefox DevTools 🔥🦊🛠

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Allows for automatically-distributed slave reads to a redis cluster

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Lightweight analytics reporting and publishing tool for Digital Analytics Program's Google Analytics 360 data.

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An editor for ink: inkle's narrative scripting language

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Inform 7 extensions -- some may be ready for public use, others may be barely working experiments. Enjoy!

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A restful interface to interact with Frotz

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The IF interpreter in an Electron shell

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A cross-platform IO layer for an interactive fiction player

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HTML5 Sprite Sheet Generator

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Automatically exported from code.google.com/p/smhasher

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p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Proces…

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Sources for the Macintosh game, Glider PRO, written by John Calhoun and published by Casady & Green Inc.

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