- somewhere in the Indian ocean
-
09:30
(UTC +02:00) - @re_is0
- https://ctftime.org/user/188088
- https://root-me.org/is0ss?lang=fr
Stars
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Real-time wgsl visualisation tooling for educating oneself in the art of shader programming
Automatic generator and renamer of jar obfuscation mappings.
A refreshingly simple data-driven game engine built in Rust
Researching CVE published originally by longterm.io
Sioyek is a PDF viewer with a focus on textbooks and research papers
Ray tracer using no GPU acceleration to see how far we can push the limits
zhangjiequan / AssetStudio
Forked from Perfare/AssetStudioAssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
The book "Performance Analysis and Tuning on Modern CPU"
Is Parallel Programming Hard, And If So, What Can You Do About It?
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Learn how to build our own RV32I core and use it on FPGA.
Computer Networks: A Systems Approach -- Textbook
A simple and fast linear algebra library for games and graphics
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
cargo subcommand showing the assembly, LLVM-IR and MIR generated for Rust code
cargo subcommand showing the assembly or llvm-ir generated for Rust code
A massively parallel, high-level programming language