Stars
This is the source code of our CVPR 2025 Oral paper: 3D Student Splatting and Scooping
Ray tracing and hybrid rasterization of Gaussian particles
[CVPR 2025 Best Paper Award] VGGT: Visual Geometry Grounded Transformer
[CVPR'24] NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
lilygoli / SpotLessSplats
Forked from nerfstudio-project/gsplatCode for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.
[NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"
Text-guided 3D texture generation using training-free multi-diffusion in UV space.
A simple and elegant Jekyll theme for an academic personal homepage
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
[ICLR 2025] Official implementation of "DiffSplat: Repurposing Image Diffusion Models for Scalable 3D Gaussian Splat Generation".
Some installation tricks for CINECA Leonardo HPE cluster
Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"
Janus-Series: Unified Multimodal Understanding and Generation Models
SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images
Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/
[ECCV 2022] Tensorial Radiance Fields, a novel approach to model and reconstruct radiance fields
[CVPR2025] Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion
CVPR2025 GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion
Official code for "Style Aligned Image Generation via Shared Attention"
InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models
Torch implementation of neural style algorithm