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ArtiGrok-Ballistics-GAMMA-ilrath-Mo3
ArtiGrok-Ballistics-GAMMA-ilrath-Mo3 PublicMerge of Arti's Ballistics Ammo + Grok's Ballistic System (Credits to Arti & Grok + ShabbyPirate & Cr3pis for their ammo icons edited for this mod)
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RPG-XP-Redux-Orleon-ilrathCXV
RPG-XP-Redux-Orleon-ilrathCXV PublicUnique set of RPG perks for S.T.A.L.K.E.R G.A.M.M.A., utilizing the Experience Framework from Orleon
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Script-Based-Caliber-Conversions-ilrathCXV
Script-Based-Caliber-Conversions-ilrathCXV PublicAllows caliber conversions of weapon via scripts and drag-dropping
TeX 1
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Mutant-Loot-Chance-Config-GAMMA-ilrathCXV
Mutant-Loot-Chance-Config-GAMMA-ilrathCXV PublicAllows more control over mutant loot and its chances + failsafe if no loot was going to drop initially
TeX 1
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ArtiGrokGAMMA-NewVegas-BallisticDamage
ArtiGrokGAMMA-NewVegas-BallisticDamage PublicTaking GAMMA's damage system and re-inventing it in the style of Fallout: New Vegas
TeX 1
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AP-Ammo-for-Only-High-Ranking-NPCs
AP-Ammo-for-Only-High-Ranking-NPCs PublicMakes only high-rank NPCs use AP ammo, others use FMJ and HP ammo + balancing for Radar/Brain Scorcher when going to turn the Scorcher off
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