Castle screen, Barbarian castle, defect during animation of the construction of the shipyard and black pixels added #2303
Labels
bug
Something doesn't work
pixel-precision
Fine-tuning of UI elements and assets
ui
UI/GUI related stuff
Milestone
In fheroes2, in the Barbarian's castle, during the animation of the construction of the shipyard, a part of the sprite located between the statue and the dock (close to the dock) appears quickly and abruptly (gray pixels are added and a small piece of land is added at the end of the animation), and there are also black pixels that are added and that "cut" the water close to the dock.
In fheroes2:
In the original game, the part of the sprite that appears suddenly is not added but the sprite is not the same at the start, there is an extra piece of land that separates the water into two parts, and the black pixels defect is present before and after the construction of the shipyard.
I find that it's better in fheroes2 without the extra piece of land that separates the water into two parts when the shipyard is not built yet.
In original game:
The text was updated successfully, but these errors were encountered: