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A simple to use fake glow material for vanilla threejs

JavaScript 121 7 Updated Feb 14, 2024

This is a test game used to demonstrate some of the functionality of EOS Godot's P2P interface and the EOSGMultiplayerPeer class that uses it.

GDScript 9 2 Updated Dec 28, 2023

single-file public domain libraries

C 684 135 Updated Nov 13, 2022

Adds support for debug drawing primitives to the Godot game engine.

GDScript 17 1 Updated Dec 29, 2024

Simple websocket server in C++

C++ 12 3 Updated Jan 26, 2019

💡Custom colour picker created with Next 13 and Chakra UI ✨

JavaScript 1 Updated Oct 25, 2023

COMP30019 Graphics and Interaction 2018 Semester 2, Project 1: Generating Terrain from Diamond-Square algorithm with basic water, sun and camera movements.

C# 1 Updated Oct 24, 2018

A grid-based implementation of the A* Pathfinding algorithm in Unity, that makes use of Priority Queues

C# 32 7 Updated Jun 16, 2022

Procedural generation in Unity, using the wave function collapse algorithm

ShaderLab 12 2 Updated May 25, 2025
C# 1 Updated Mar 19, 2023

Ruppert's Delaunay Refinement Algorithm in Unity

C# 574 84 Updated Sep 10, 2016

2d Delaunay triangulation with mesh refinement for Unity with Burst compiler

C# 316 22 Updated Apr 30, 2025

An interactive game created with a Javascript/React frontend and a Java spring backend.

JavaScript 2 1 Updated Apr 17, 2022

Cross platform GUI toolkit in Go inspired by Material Design

Go 26,512 1,451 Updated May 31, 2025
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