Marcel Stör
marcelstoer
Passionate clean coder, leading by example.
@ThingPulse co-founder. @nodemcu firmware committer. Environmentalist.
@ThingPulse @NodeMCU Switzerland
Serge Zaitsev
zserge
Turning complex problems into a lightweight and simple software solutions.
München, Germany
Karim Naaji
karimnaaji
Graphics Engineer. Previously worked at Avalanche Studios (Just Cause 4, Contraband), and on vector tile map renderers (mapbox-gl, Tangram)
San Francisco, CA
Brent Farris
BrentFarris
C, Go, Assembly, C++, C# and a bunch of other stuff ranging from operating systems to game engines.
We do science, because we expect design in nature.
Senior Engine Programmer @ Tripwire Interactive United States
Dan Kondratyuk
Hyperparticle
Machine Learning, NLP, and Computer Vision. I love a fresh challenge—be it a math problem, a physics puzzle, or programming quandary.
Google Research United States
Matthieu Bucchianeri
mbucchia
Software Engineer | Xbox | SpaceX | PlayStation | VMware ---
Stuff I worked on: OpenXR, Virtual Desktop, PlayStation 4, PSVR, Falcon 9, Crew Dragon
Seattle, Washington, United States
Joel Christner
jchristn
Distributed systems, databases, networking, storage, cloud. BJJ black belt. Dad. Husband. List not ordered. I prefer to do all of my work out in the open.
View California
Sergey Lerg
Lerg
I am a game developer. Mainly working with Defold and Godot game engines.
I also create gamedev content on my YouTube channel.
Poland
Maria Korosteleva
maria-korosteleva
FashionTech at Meshcapade [Previously at IGL (ETH Zuirch), LAVA Lab, KAIST]
Meshcapade Germany
Yegor Bugayenko
yegor256
Author of "Angry Tests" and "Elegant Objects" books (buy them on Amazon); architect of @objectionary; founder of @zerocracy; creator of @zold-io
@zerocracy China
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