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A fully managed (C#) CityHash algorithm which provides hash functions for strings.

C# 5 3 Updated Jun 19, 2022

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

C# 1,331 79 Updated May 21, 2025

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,105 704 Updated May 2, 2025

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

C# 4,888 673 Updated Apr 8, 2025

一个模仿崩坏星穹铁道匹诺康尼地图中人物在墙上行走效果的技术预研demo A technical research demo that mimics the character's walking on the wall effect in the Penacory map of the game Star Rail

C# 11 Updated Feb 27, 2024
C# 38 8 Updated Jul 30, 2024

Unity AssetBundle Diff Patch

C# 10 5 Updated Apr 29, 2022

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

C# 1,751 330 Updated Apr 21, 2025

The ForwardPlus renderFeature with Unity URP ForwardRenderer.

C# 77 19 Updated Feb 28, 2024

线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作

C# 312 55 Updated Feb 10, 2023

程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).

Dockerfile 85,278 9,971 Updated May 19, 2025

Serialization of enums as string in Unity3d

C# 20 Updated Jul 21, 2022

A Lua module to work with Google protobuf

Lua 1,806 392 Updated Nov 1, 2024
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