Stars
An attempt to make Unreal Engine 4 projects more consistent
LuaHelper is a High-performance lua VSCode plugin, Language Server Protocol for lua.
Official electron build of draw.io
《C++ Templates 第二版》中文翻译,和原书排版一致,第一部分(1至11章)以及第18,19,20,21、22、23、24、25章已完成,其余内容逐步更新中。 个人爱好,发现错误请指正
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Memory instrumentation tool for android app&game developers.
A flexible UI framework for Unreal Engine
Unreal Engine 4 plug-in that adds a text asset and editor for personal notes.
Protocol Buffers library for idiomatic .NET
protobuf-net无gc优化版本,另外还提供了一些无gc自定义数据结构,以及对Unity3D中c#代码的各种无gc使用方式测试。
InjectFix is a hot-fix solution library for Unity
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
A Voronoi Based Map Generator for Unity
DukeChiang / DCET
Forked from egametang/ETUnity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843
An experiment in distance field raymarching that interacts with standard mesh-based objects. Made in Unity.
Unity 3D implementation of metaballs and marching cubes algorithm
A genetic algorithm toy project for drawing
A wonderful list of Game Development resources.
A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.
Example project to draw 1million grass instances on mobile