OK.. this currently has nothing to do with intranets. I'm still learning the core dynamics of Unity3D, so it's a game.
Game Play:
Shoot Gold items twice, then pick them up. You are being chased by Mr. Grim. Get touched by him and lose health. You can shoot Mr. Grim and get points, but he re-pawns with more speed.
Couple things:
Not using a Terrain object. Importing simple Blender objects and then replicating them.
Mission:
Make an corporate intranet in Unity3d
Required Downloads:
Unity 3D5 : http://unity3d.com/get-unity
Blender : http://www.blender.org/download/
Completed Tasks:
UNITY 3D
- Spawn a User into a 3D environment
- Create First Person View with Main Camera
- Move User Forward, Backwards, Left, Right with RigidBody force and WASD keyboard controls
- Allow User To Run (Shift R, Shift L) + W
- Allow User to Jump (Space Bar)
- Allow User to Boost (Right Mouse Click)
- Allow User to Instantiate Prefab and throw it, aka Fire (Left Mouse Click)
- Destroy instantiated objects
BLENDER
- Create simple objects
- Import objects into Unity
Next Steps:
- Force Authentication
- Import data based on User Identity
- Present and interact with imported data.