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Starred repositories

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通用UGUI系统

C# 226 49 Updated Mar 1, 2024

A Unity DOTS framework for my personal projects

C# 1,075 95 Updated May 21, 2025

A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).

C# 1,003 233 Updated Nov 23, 2020

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

C# 1,602 364 Updated Oct 7, 2024

Unity DOTS/ECS example

C# 1,921 203 Updated Jun 17, 2023

基于四叉树的快速易用的U2D碰撞检测系统

C# 87 21 Updated Nov 10, 2021

use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.

C# 622 135 Updated Mar 4, 2019

A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.

C# 747 88 Updated Jan 23, 2021

QuadTree and Collision Detection Systems for Unity3d

C# 191 38 Updated May 29, 2018

ChatGPT integration with Unity Editor

C# 4,070 430 Updated Dec 5, 2023

ChatGPT-powered shader generator for Unity

C# 2,304 229 Updated Dec 5, 2023

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

C# 1,752 330 Updated Apr 21, 2025

适用于Unity的改进型LitJson库

C# 220 44 Updated Dec 13, 2022

A wonderful list of Game Development resources.

3,401 457 Updated May 20, 2025

Wechat Mini Game Unity engine adapter documents.

C 3,245 480 Updated May 21, 2025

High Level API Components for Runtime NavMesh Building

C# 3,049 1,106 Updated May 17, 2023

立党零基础转码笔记

TypeScript 5,585 352 Updated May 5, 2024

Industry-standard navigation-mesh toolset for games

C++ 6,946 1,678 Updated Mar 29, 2025

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,110 704 Updated May 2, 2025

Ultimate high-performance binary serialization library for C#.

C# 545 50 Updated Apr 12, 2025

ChatGPT 中文调教指南。各种场景使用指南。学习怎么让它听你的话。

55,023 13,560 Updated Jan 1, 2025

unity3d resources management system

C# 2,794 529 Updated May 19, 2025

Piccolo (formerly Pilot) – mini game engine for games104

C++ 6,229 1,888 Updated Sep 30, 2024

Unity ShaderGraph project

C# 1,220 157 Updated Sep 16, 2018

unity shader tutorials

ShaderLab 1,008 213 Updated Jun 30, 2021

⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9,544 1,740 Updated Oct 16, 2021

Unity面试题总结,长期维护

828 86 Updated May 21, 2025
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