8000 GitHub - hupeng/pixi.js: Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content

hupeng/pixi.js

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

5 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Pixi Renderer

JavaScript 2D Renderer

The aim of this project is to provide a fast lightweight 2D library that works across all devices. The Pixi renderer allows everyone to enjoy the power of hardware acceleration without prior knowledge of webGL. Also its fast.

Demo

Check out the Bunny Demo here

Current features

  • webGL renderer (with automatic smart batching allowing for REALLY fast performance)
  • canvas renderer
  • full scene graph
  • super easy to use API (similar to twhe flash display list API)
  • support for texture atlas's
  • asset loader / sprite sheet loader
  • auto detect which renderer should be used

Coming soon

  • Filters
  • Render Texture
  • Text
  • Interactivity
  • Documentation

Coming later

  • Awesome Post processing effects

Usage

	
	/*
		you can use either PIXI.WebGLRenderer or PIXI.CanvasRenderer
	*/
	var renderer = new PIXI.WebGLRenderer(800, 600); 

	document.body.appendChild(renderer.view);
	
	var stage = new PIXI.Stage;

	var bunnyTexture = new PIXI.Texture.fromImage("bunny.png");
	var bunny = new PIXI.Sprite(bunnyTexture);
	
	bunny.position.x = 400;
	bunny.position.y = 300;
	
	bunny.scale.x = 2;
	bunny.scale.y = 2;
	
	stage.addChild(bunny);
	
	requestAnimationFrame( animate );
	
	function animate() {
		
		requestAnimationFrame( animate );
		
		bunny.rotation += 0.01;
		
		renderer.render(stage);
	}

This content is released under the (http://opensource.org/licenses/MIT) MIT License.

About

Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published
0