Stars
hybrid astar with smooth, optimization solver is lbfgs
[IROS23] Hybrid Map-Based Path Planning for Robot Navigation in Unstructured Environments
This is just a project of implementing the tutorials of BehaviourTree.CPP using Docker and CMake.
Behavior Trees Library for ROS (Robot Operating System). In C++ and python
ROS 2 Navigation Framework and System
Move Base Flex: a backwards-compatible replacement for move_base
OPC UA Node XML export client
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Iterative Refinement for Real-Time Multi-Robot Path Planning (IROS-21)
Python implementation of a bunch of multi-robot path-planning algorithms.
Example repository for autonomous behaviors using TurtleBot robots and behavior trees, as well as Docker workflows in ROS based projects.
Path planning implemented with behavior trees
In this section I am going to teach an approach to behavior planning that uses something called a Finite State Machine to solve the behavior planning problem.
Unreal Engine Plugin to enable ROS Support
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
Rich literature review and discussion on the implementation of "Hierarchical Decision-Making for Autonomous Driving"
[RA-Letter 2023] "RDA: An Accelerated Collision Free Motion Planner for Autonomous Navigation in Cluttered Environments"
Hierarchical Optimization-Based Collision Avoidance - a path planner for autonomous parking
Optimization-Based Collision Avoidance - a path planner for autonomous navigation
A lightweight library of Behavior Trees Library in C++.
Pedestrian simulator powered by the social force model
LBFGS-Lite: A header-only L-BFGS unconstrained optimizer.
A virtual simulation platform for autonomous vehicle sensing, mapping, control and behaviour methods using ROS 2 and Gazebo.