8000 gokhandurgun (Gökhan Durgun) / Starred · GitHub
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Supplemental material for CS/ECE 4795, GPU Programming for Video Games (Georgia Tech class)

ShaderLab 44 4 Updated May 13, 2024

Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at the root. Set up your lighting and in the editor go to Asse…

C# 698 94 Updated Nov 25, 2024

Another fucking c# Steamworks implementation

C# 3,203 379 Updated Mar 20, 2025

Stateful UI - A library for structured state-based UI development in Unity

C# 328 25 Updated Aug 15, 2024

Screen-space outlines for Unity3d.

C# 1,328 92 Updated May 7, 2023

Game Narrative Design Tool

GDScript 998 48 Updated Apr 15, 2025

Vegetation shader with alpha blended rendering and touch bending effect

HLSL 547 79 Updated Feb 28, 2024

Ready Player Me Animation Library

512 73 Updated Mar 3, 2025

A simple HTN planner based around the principles of the Builder pattern.

C# 381 49 Updated Apr 29, 2025

Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!

C# 2,388 283 Updated Apr 23, 2025

Expanded Math Functionality for Unity

C# 2,594 181 Updated Apr 1, 2025

Extend the Unity Toolbar with your own Editor UI code.

C# 1,814 183 Updated Dec 12, 2023

A curated list of Multiplayer Game Network Programming Resources

C 7,985 506 Updated Mar 20, 2025

C++ based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)

C++ 43,129 10,817 Updated Jun 10, 2025

Probabilistic language based on pattern matching and constraint propagation, 153 examples

C# 7,790 332 Updated Nov 13, 2024

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 24,050 1,289 Updated Dec 14, 2024
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