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CodePoKE
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RAGFlow is an open-source RAG (Retrieval-Augmented Generation) engine based on deep document understanding.
🎲 ECS Framework for Unity Game Engine and .Net Platform
Bring projects, wikis, and teams together with AI. AppFlowy is the AI collaborative workspace where you achieve more without losing control of your data. The leading open source Notion alternative.
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
Probabilistic language based on pattern matching and constraint propagation, 153 examples
Cyberpunk 2077 tweaks, hacks and scripting framework
A genetic algorithm toy project for drawing
Home of LoycCore, the LES language of Loyc trees, the Enhanced C# parser, the LeMP macro preprocessor, and the LLLPG parser generator.
A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game objects.
MVVM-style data-binding system for Unity.
📢 Various README templates & tips on writing high-quality documentation that people want to read.
A collection of some of the neat math and physics tricks that I've collected over the last few years.
A simple profiler viewer for Unity that can display massive CPU frames in an efficient way (unlike Unity's built-in profiler)
A fully-dynamic voxel-based global illumination system for Unity
build-time code-execution for java, a bit like constexpr in C++11
RedHatter / xtext
Forked from eclipse-xtext/xtextXtext is a language development framework
Cross platform GUI framework for desktop and mobile applications in .NET
Unity3D Incremental C# Compiler using Roslyn
Kubernetes based Cloud Development Environments for Enterprise Teams
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
Hopefully updated status of all my github repositories
🔮 Lightweight entity/component/system library (C++11)
REST Api for Game : Stats, matchmaking, inventory, …