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An asynchronous A* pathfinding API written in Javascript.
Picard is a cross-platform music tagger powered by the MusicBrainz database
A modern re-implementation of the classic DOS game Duke Nukem II
An open source and lightweight music client for Subsonic, designed and built natively for Android.
Blargg's video game music emulation library, which allows audio applications to easily add playback support for the music of many classic video game consoles.
VGMTrans - a tool to convert proprietary, sequenced videogame music to industry-standard formats
A simple but flexible plugin system for Python.
Fork of JPEGView by David Kleiner - fast and highly configurable viewer/editor for JPEG, BMP, PNG, WEBP, TGA, GIF and TIFF images with a minimal GUI. Basic on-the-fly image processing is provided -…
A DirectSound DLL replacer that enables surround sound, HRTF, and EAX support via OpenAL Soft
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language o…
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
Hex Viewer/Editor/Analyzer compatible with Linux/Windows/MacOS
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
Matrix Rain Effect using HTML 5 canvas and JavaScript
A tiny standalone SDL app for 2D collision detection and response