v1.3.0-alpha.3
Pre-release
Pre-release
·
665 commits
to main
since this release
What's Changed
Features π
- Path in
#include
directive support relative path against to shader's path AND fix code generation error when target language is gles 100 by @Sway007 in #2241
Fixed π
- Fix the logic that incorrectly determines the length of the atlas when loading it by @cptbtptpbcptdtptp in #2164
- Clamp shadow strength to 0~1 by @zhuxudong in #2233
- Fix preprocessor parenthesis expression parse by @Sway007 in #2236
- Clamp linear gamma at last output by @zhuxudong in #2243
Other Changes
Full Changelog: v1.3.0-alpha.2...v1.3.0-alpha.3