Tags: gaea-godot/gaea
Tags
Add documentation to most scripts and update naming of certain symbols ( #326) * Add documentation to `GaeaData` * Add documentation to `GaeaGrid`. * Add documentation to materials * Change mentions of `Gridmap` to `GridMap`. * Add documentation to GaeaRenderer and make its methods private * Add documentation to `TileMapGaeaRenderer`. * Add documentation to `GridMapRenderer`. * Add documentation to `GaeaNodeResource`. * Make `_get_data` private. * Make cache methods private * Make input methods private * Make `_get_arg` private. * Make logging methods private * Make more methods private * Hide some methods from documentation and warn in GaeaData * Add documentation to `GaeaValue`. * Add some documentation to `GaeaGraphNode` * Rename `GaeaGraphNodeParameter` to `GaeaGraphNodeParameterEditor` * Finish documentation of `GaeaGraphNode` * Make the connection_idx methods public again * Update some naming and reconnect disconnected signals * Add documentation to `GaeaGraphNodeParameterEditor` * Add documentation to `GaeaGraphNodeOutput` * Change description of `notify_connections_updated` * Add documentation to `GaeaGenerator`. * Add `class_name` to all ParameterEditors * Change icon of ParameterEditors to hide it more in Godot's add node tree * Add `class_name` to all graph nodes * Add script classes * Change naming of signal-emitting methods in generator * Add proper spacing to `node_resource.gd` * Update some comments * Update naming of idx * Update gaea_value.gd * Update node_resource.gd * Add documentation to `GaeaNode`s (part 1) * I fucked up (fixed typo) * Add icon to `GaeaNodeResource` * Add documentation to `GaeaNode`s (part 2) * Add virtual version of `get_scene` * Finish `GaeaNodeResource`s documentation
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