- Los Angeles, California
- changyu.io
- https://orcid.org/0009-0000-2613-9885
- in/yuchang01
- @g1n0st_yc
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g1n0st / drake
Forked from zeshunzong/drakeModel-based design and verification for robotics.
Bringing Characters to Life with Computer Brains in Unity
Multiphysics Simulation Methods in Computer Graphics
[ICCV 2025] PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos
🤗 LeRobot: Making AI for Robotics more accessible with end-to-end learning
Reinforcement learning in differentiable multiphysics simulation with NVIDIA Warp.
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
Official implementation for the project RUKA: Rethinking the Design of Humanoid Hands with Learning. Project Website: https://ruka-hand.github.io
Website for the project RUKA: Rethinking the Design of Humanoid Hands with Learning
Online Docs for Taccel Simulator
Official implementation of "Data Scaling Laws in Imitation Learning for Robotic Manipulation"
[RSS 2025] Reactive Diffusion Policy: Slow-Fast Visual-Tactile Policy Learning for Contact-Rich Manipulation
Taccel: Scaling-up Vision-based Tactile Robotics with High-performance GPU Simulation
A curated list of state-of-the-art research in embodied AI, focusing on vision-language-action (VLA) models, vision-language navigation (VLN), and related multimodal learning approaches.
An API standard for single-agent reinforcement learning environments, with popular reference environments and related utilities (formerly Gym)
Cosmos-Transfer1 is a world-to-world transfer model designed to bridge the perceptual divide between simulated and real-world environments.
GPU-optimized version of the MuJoCo physics simulator, designed for NVIDIA hardware.