[colrv1] ensure base glyphs with equal layers share the same PaintColrLayers #2513
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When building a colrv1 table and the input dictionary contains multiple base glyphs that map to the same layers (equal in content, not identity), we need to make sure the same PaintColrLayers is used for all of them.
Currently what happens is, the subsequent glyphs with same layers content get a new unique PaintColrLayers with only one child, i.e. the shared PaintColrLayers (see failing test).
Fix coming in a follow-up commit.
(Note the first commit eded208 is minor, unrelated change)