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UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience…
Inference Engine samples internal development repository. Contains example and template projects for Sentis package use.
A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.
Tutorial Project for Memphis Game Developers
Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Simple animation system for the unity dots stack.
An efficient and versatile input system for Unity.
HFS is a web file server to run on your computer. Share folders or even a single file thanks to the virtual file system.
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
OpenMMLab Detection Toolbox and Benchmark
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
📝A simple and elegant markdown editor, available for Linux, macOS and Windows.
Probabilistic language based on pattern matching and constraint propagation, 153 examples
A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.
A collection of Unity UIElements animation extension methods, new animated elements, and examples.
Provides an efficient allocation free async/await integration for Unity.
A deterministic collision lib for lockstep
C# port of Box2D - Erin Catto's 2D Physics Engine
High performance 2D collision detection system with realistic physics responses.