v3 docs / API - https://photonstorm.github.io/phaser3-docs/index.html
v3 examples - https://labs.phaser.io/index.html
tiled map editor - https://www.mapeditor.org/
hello world - https://phaser.io/tutorials/getting-started-phaser3/part5
Release docs - https://phaser.io/download/stable
Step by step game - http://phaser.io/tutorials/making-your-first-phaser-3-game
advanced tile features - https://github.com/colinvella/phaser-tilemap-plus
https://www.emanueleferonato.com/2018/05/09/build-a-html5-game-like-knife-hit-with-phaser-3-using-only-tweens-and-trigonometry-changing-target-speed/ Simple iOS game, got scene w/ restart, with good resizing
https://labs.phaser.io/edit.html?src=src\game%20objects\tilemap\collision\matter%20ghost%20collisions.js Perfecting tile collision
https://labs.phaser.io/edit.html?src=src\game%20objects\tilemap\collision\matter%20destroy%20tile%20bodies.js Plataformer tiles SmoothedHorionztalControl class
https://phaser.io/examples/v2/tilemaps/tile-properties (v2) debug tile properties and alters it too