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This repo is no longer updated. Please see https://github.com/Autodesk/maya-usd
File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offered as open source by Niantic Labs. More details at https://s…
A Python framework for accelerated simulation, data generation and spatial computing.
Mixbox is a library for natural color mixing based on real pigments.
Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)
ComfyUI TRELLIS is a large 3D asset generation in various formats, such as Radiance Fields, 3D Gaussians, and meshes. The cornerstone of TRELLIS is a unified Structured LATent (SLAT) representation…
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
[CVPR 2024] 4K4D: Real-Time 4D View Synthesis at 4K Resolution
Enterprise-grade feature flag platform that you can self-host. Get started - free.
A library for novel view-synthesis inspired by the concepts of Gaussian splatting
A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer
andrewkchan / lit-splat
Forked from antimatter15/splatExperimental Relightable Gaussian Splat viewer
Toy Gaussian Splatting visualization in Unity
[ECCV2024] 99F1 Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
Easy NeRF synthetic dataset creation within Blender
CUDA accelerated rasterization of gaussian splatting
AdalFlow: The library to build & auto-optimize LLM applications.
Multi-platform high-performance compute language extension for Rust.
Ray is an AI compute engine. Ray consists of a core distributed runtime and a set of AI Libraries for accelerating ML workloads.
Ongoing research training gaussian splatting at scale by distributed system
Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreading
Visualize streams of multimodal data. Free, fast, easy to use, and simple to integrate. Built in Rust.