8000 Releases · fadedled/seta-gx · GitHub
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Releases: fadedled/seta-gx

Seta GX beta v0.3.2

18 Apr 05:03
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Small release that tries to fix instant crashes, and adds some small changes.

Changes:

  • FPS counter (hold R when starting a game).
  • VDP1 mesh effect fixed (no more checkered screen in some games).
  • Double VDP1 frame buffer (no more strange sliding objects).
  • VDP1 user clipping (fixes masking in some games).

Seta GX beta v0.3.1

01 Apr 06:05
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Small release so that crashes now appear correctly, although I made small changes in the meantime.

Changes:

  • Wii and Classic Controller support.
  • VDP1 mesh effect.

Seta GX beta v0.3

24 Mar 08:14
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After some time and many many changes... There are some cool new GPU tricks being done here, only thing to note is that this won't work well on Dolphin since there are some inaccuracies, but hopefully they get resolved soon (I recommend trying with rev 2503-67 or after). Also, some games run a bit faster and some run a bit slower.

Notable changes:

  • New menu.
  • Correct color offset emulation.
  • Far more accurate new VDP1 renderer (Almost complete).
  • Little more accurate new VDP2 renderer (Transparencies do not work tho!).
  • New GC button mapping.
  • General code clean up.

Seta GX beta v0.2

31 Jul 08:00
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A little more stable than previous build:

Changes:

  • Project name change
  • Optimize opcode decoding for SH2
  • Add new Musashi m68k plugin
  • Fix some nasty memory leaks
  • Delete sound plugin code
  • Simplify device loading

Sata GX Beta v0.1

19 Jul 11:44
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Sata GX Beta v0.1 Pre-release
Pre-release

Initial release

Known bugs:

  • Too many to mention
0