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Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
Unintrusive algorithms for C arrays OR a C implementation of <algorithm> from C++
Lightning-fast and Powerful Code Editor written in Rust
A simple development http server with live reload capability.
This is an online course where you can learn and master the skill of low-level performance analysis and tuning.
π¬ Portable GUI dialogs library, C++11, single-header
Cross platform (Windows, Mac, Linux) native file dialog library with C and C++ bindings, based on mlabbe/nativefiledialog.
Convert scans of handwritten notes to beautiful, compact PDFs
π Automated Vim session management with file auto-save and persistent undo history
Lightning fast left-right movement in Vim
Change C++ code at runtime
Switch between single-line and multiline forms of code
Simple .INI file parser in C, good for embedded systems
2D graphics rendering on the GPU in rust using path tessellation.
2D polyline library for offsetting, combining, etc.
A syntax-highlighting pager for git, diff, grep, and blame output
Mitsuba 2: A Retargetable Forward and Inverse Renderer
Mesh optimization library that makes meshes smaller and faster to render
Tiled scrollable window management for GNOME Shell