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:octocat:
Hacking on stuff!
:octocat:
Hacking on stuff!

Sponsoring

@mattgodbolt
@mackron
@neovim
@dirkwhoffmann
@BurntSushi
@nicbarker

Highlights

  • Pro

Organizations

@theblacklotus

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@calebzulawski
Caleb Zulawski calebzulawski

@CACI-International New York

@ryanfleury
Ryan Fleury ryanfleury

Epic Games (RAD Game Tools) Washington, USA

@m-ou-se
Mara Bos m-ou-se
Rust leadership council member, Rust library team lead, Author of Rust Atomics and Locks, Founder of Fusion Engineering and Hexcat

Netherlands

@marcan
Hector Martin marcan
If it ain't broke, I'll fix it!

Tokyo, Japan

@mysterymath
Daniel Thornburgh mysterymath

Google, Inc. Sunnyvale, CA

@gwihlidal
Graham Wihlidal gwihlidal
Engineering Fellow, Graphics at Epic Games working on Unreal Engine 5. Former BioWare and Electronic Arts (DICE, Frostbite, SEED).

@EpicGames Edmonton, Alberta. Canada

@h3r2tic
Tomasz Stachowiak h3r2tic
Rust and GPU hacker

Stockholm, Sweden

@wrightwriter
Petar Guglev wrightwriter
https://wrighter.xyz/ art at https://twitter.com/wrightwrighter
@kecho
Kleber Garcia kecho
Some Render Dude. Love all things GPU

@electronic-arts United States

@gustafla
Lauri Gustafsson gustafla
Computer Science Master's student at University of Helsinki

Tuxera Helsinki

@cecton
Cecile Tonglet cecton
🦀 Rustacean | she/her

@rustminded Belgium

@rocallahan
Robert O'Callahan rocallahan
Former Mozilla distinguished engineer. rr: https://rr-project.org. Google DeepMind.

Auckland, New Zealand

@sheredom
Neil Henning sheredom
Verse @ Epic, Ex-Burster @ Unity, Ex-RTG @ AMD, Ex-Vulkanite @ Codeplay

@EpicGames Scotland

@Jasper-Bekkers
Jasper Bekkers Jasper-Bekkers
CEO at Traverse Research. Currently working hard on Evolve! Previously at Frostbite, OTOY, EA/SEED and Embark Studios.
@emilk
Emil Ernerfeldt emilk
Rust coder, creator of egui, CTO of rerun.io

Rerun.io, egui Stockholm, Sweden

@jonaskje
jonaskje

Stockholm, Sweden

@ben-may
Ben May ben-may
Technical Director Frostbite - EA (Electronic Arts)

Electronic Arts Vancouver

@honkstar1
Henrik Karlsson honkstar1
Engineering Fellow @ Epic Games.

Epic Games North Vancouver

@rys
Rys Sommefeldt rys
GPU architect at AMD. Didn't write all of FidelityFX despite the commit logs.

@GPUOpen Worthing, UK

@aturon
Aaron Turon aturon
Engineer at Fastly, working on Compute

Fastly Portland, OR, USA

@dtolnay
David Tolnay dtolnay

0xF9BA143B95FF6D82 Redwood City, California

@fu5ha
Gray Olson fu5ha
Artist, programmer, gamer, bit-twiddler, overall nerd. Rust/graphics dev.

@EmbarkStudios Stockholm, Sweden

@ashleygwilliams
ashley williams ashleygwilliams
a mess like this is easily five to ten years ahead of its time. former @rustlang core.
@Jake-Shadle
Jake Shadle Jake-Shadle
Not that your shitty spam bots will read this, but **FUCK OFF** with recruitment emails regarding anything AI related

@EmbarkStudios Stockholm, Sweden

@aras-p
Aras Pranckevičius aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.

Kaunas, Lithuania

@jburell
Johan Burell jburell

Stockholm, Sweden

@doppioslash
Claudia Doppioslash doppioslash
Principal Graphics Programmer

Liverpool, UK

@dln
Daniel Lundin dln
Infrastructure stuff, security, distributed systems, cloud building and bits data.

Arity AB Sweden

@japaric
Jorge Aparicio japaric
@ferrous-systems engineer. He|they

@ferrous-systems Germany

@withoutboats
srrrse withoutboats
In civilizations without boats, dreams dry up, espionage takes the place of adventure, and police take the place of pirates.

Berlin

@BurntSushi
Andrew Gallant BurntSushi
I love to code.

@astral-sh Marlborough, MA

@Manishearth
Manish Goregaokar Manishearth
@rust-lang devtools, ex-core, internationalization @google

@google Berkeley, CA

@koute
Koute koute
KSM: HTk3eccL7WBkiyxz1gBcqQRghsJigoDMD7mnQaz1UAbMpQV

@paritytech Tokyo, Japan

@panzi
Mathias Panzenböck panzi
Software engineer at Crowdranking GmbH. and https://www.youknowme.best/ Full-time Linux user. All public projects here are just for fun.

Crowdranking GmbH Austria

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