8000 fix meshIO alpha type by elalish · Pull Request #1101 · elalish/manifold · GitHub
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fix meshIO alpha type #1101

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Dec 4, 2024
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2 changes: 1 addition & 1 deletion include/manifold/meshIO.h
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@ struct Material {
vec3 color = vec3(1.0);
/// Alpha multiplier to apply to the whole mesh (each value between 0
/// and 1).
int alpha = 1.0;
double alpha = 1.0;
/// Gives the property index where the first normal channel
/// can be found. 0 indicates the first three property channels following
/// position. A negative value does not save normals.
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