A reimplementation of Winamp 2.9 in Godot, with full cross-platform support.
I made this as a submission for the Tool Jam 5, since I've always wanted to make a music player with visualizers.
There is a plan to eventually turn this into its own fully customizable player that brings the old internet feel, but built with modern tools and able to run on any platform.
DISCLAIMER: This is a free, non-commercial project made for fun and will remain being one. All rights to the original Winamp skins, themes, assets, and sample songs belong to their respective owners. This project does not claim ownership over them.
App Icon by my beloved.
Songs by:
As far as I know they are royalty/copyright free, but please do let me know if not, and I'll take them down.
- Basic functionalities: Play, Pause, Stop, Previous & Next track.
- Playlist functionality:
- Toggle Shuffle & Repeat (playlists)
- Adjust volume or ear balancing on top sliders
- Click the "Load" (up arrow) button to load your own tracks (currently limited to MP3s). It will load into a new playlist.
- Double click any track on the playlist to start playing it.
- Click "2x" to scale the UI
- Amplifier (PreAmp)
- Fully working EQ10, just like in Winamp. Can be disabled by the toggle.
- Waveform Lines - Rotates in the direction of the dominant frequency. Try songs with lots of different beats.
- Racing Squares - The stronger the frequencies, the stronger they are knocked. Some other attributes will cause special warping effects.
- More to be added...
- Add support for other file types.
- Full theme support
- Actual windows
- Functional playlists
- Working Frequency panels
- More visualizers (and flexibility for them)
- Integration with special keys