8000 GitHub - dizlexic/Raccoon-Bakery: A WIP swift idle game using SwiftUI SpriteKit and CoreData
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A WIP swift idle game using SwiftUI SpriteKit and CoreData

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Raccoon Idle

This is my attempt at a Idle game using SwiftUI stuff (sort of), spritekit, and coredata. It's a work in progress, and some parts are just badly thought out.

How Does it work?

Badly, I built this in a crunch month. I made many bad choices that I just had to live with, but there's enough there I think it's worth sharing.

there's probably too much component crosstalk, but most of it could be sorted out relatively quickly.

known issues (less than there are)

  • __some magical OBOE in the texture atlas loading. either in the chunked extension, or a race condition? (fixed) 1 != 0

Things I'd like to ad individual timer start offsets for relaunching

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A WIP swift idle game using SwiftUI SpriteKit and CoreData

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