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Experimental C++11 multi-platform 3D engine

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Oryol

Experimental C++11 multi-platform 3D engine.

Build Status

Public Service Announcements

  • 17-Jan-2015: I have switched the Oryol master branch over to use fips as build system, 'fips' is the former Oryol build system moved into its own project, plus some goodies. Check the updated BUILD.md for details, the TL;DR is to run ./fips instead of ./oryol. Some subcommand names have changed, check ./fips help for that!

Try the Live Demos

http://floooh.github.io/oryol/

Read:

Clone

git clone https://github.com/floooh/oryol.git oryol

Build

How to Build

Enjoy!

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