8000 devmucahideyvaz (Mücahid Eyvaz) / Starred · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View devmucahideyvaz's full-sized avatar

Block or report devmucahideyvaz

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

Showing results

pcsx3 Experimental ps3 emu

C 4 Updated Mar 30, 2017

A collection of various awesome lists for hackers, pentesters and security researchers

92,724 9,285 Updated Jan 18, 2025

Android application for running Windows applications with Wine and Box86/Box64

C 12,617 721 Updated May 16, 2025

Experimental PlayStation 4 emulator.

C 3,643 267 Updated Apr 6, 2024

Optimizes mesh and polygon colliders in Unity

C# 418 26 Updated Mar 6, 2024

An example project utilizing lobby, relay and netcode

C# 126 29 Updated Aug 21, 2023

Automatic hardware evaluation in Unity

C# 26 4 Updated Apr 3, 2017

Lightweight, cross-platform & full-featured shader IDE

C++ 4,520 293 Updated Sep 22, 2023

ChatGPT-powered shader generator for Unity

C# 2,304 229 Updated Dec 5, 2023

JSON5 — JSON for Humans

JavaScript 6,861 253 Updated Oct 25, 2024

A path tracing demo using hardware accelerated ray tracing in Unity

C# 135 16 Updated Jun 24, 2024

Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…

C# 634 78 Updated Apr 4, 2024

Using Zygisk to dump il2cpp data at runtime

C 2,650 7,556 Updated Aug 9, 2024

Unity il2cpp reverse engineer

C# 40 4 Updated Oct 13, 2024

Precipitation Effect In Unity Using Geometry Shaders

C# 59 9 Updated Jul 24, 2020

Unity Editor tool used for designing, drawing, and exporting 2D levels for a Gauntlet-like game, using UIElements and Scriptable Objects.

C# 21 4 Updated Jan 18, 2020

A super simple SRT subtitle parser

ShaderLab 109 24 Updated Mar 26, 2022

This is a Workshop Project that made for a User group talk in Taiwan, It's about how to create a Minecraft like environment with huge number of blocks using ECS

C# 571 120 Updated Feb 20, 2023

The DOTS project used for the presentation Converting Your Game to DOTS

C# 696 208 Updated Apr 16, 2024

Unity DOTS/ECS example

C# 1,921 203 Updated Jun 17, 2023

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

C# 1,858 133 Updated May 12, 2025

mRemoteNG is the next generation of mRemote, open source, tabbed, multi-protocol, remote connections manager.

C# 9,642 1,453 Updated May 13, 2025

A uGUI based console to see debug messages and execute commands during gameplay in Unity

C# 2,365 238 Updated May 18, 2025

Tool for decrypting JSC files from Cocos2d games

Python 22 12 Updated Mar 24, 2025

based on bgstaal/multipleWindow3dScene

JavaScript 722 68 Updated Nov 28, 2023

Just a fork of RVC for easy audio file voice conversion locally

Python 806 124 Updated Mar 21, 2024
Next
0