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0.6.2
0.5.3
units: don't update energy, shields or hp for cloaked and undetected … …units, since bwapi returns 0 for them
combat: do some marine splits against reavers
Introduced log levels, to reduce console spam in release builds.
combat: workaround for group reachability bug: if we have no non defe… …nsive reachable groups, then just mark all groups as reachable
combat: always attack when we have siege tanks. Doesn't sound smart, but from some very quick testing, it seems to work okay.