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Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。

C# 1,514 354 Updated May 20, 2025

A PropertyAttribute/PropertyDrawer combination that allows for properties in Unity

C# 319 69 Updated Apr 19, 2025

这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。

C# 525 134 Updated Jun 18, 2019

线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作

C# 312 55 Updated Feb 10, 2023

unity3d resources management system

C# 2,794 529 Updated May 19, 2025

Provides an efficient allocation free async/await integration for Unity.

C# 9,330 908 Updated May 14, 2025

HybridCLR 示例项目

C# 889 187 Updated May 2, 2025

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 597E 7,110 704 Updated May 2, 2025

Unity3D Client And C# Server Framework

C# 9,270 3,147 Updated May 19, 2025

四叉树大场景解决方案

C# 125 45 Updated May 26, 2021

Unity C# reference source code.

C# 12,261 2,525 Updated May 22, 2025

为xLua集成几个常用库,方便使用

C 620 240 Updated Aug 31, 2023

An ActionScript 3 application framework for Flash and Flex

ActionScript 175 Updated Mar 13, 2015
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