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t-Distributed Stochastic Neighbor Embedding (t-SNE) in Go
Stock options, RSUs, taxes — read the latest edition: www.holloway.com/ec
Base code for the Dingo quadruped; modified from Stanford Pupper and Notspot repositories. Includes integration with ROS Noetic and a simulation of the Dingo
PCIe (1.0a to 2.0) Virtual Root Complex model for Verilog, with Endpoint capabilities
Polygon Clipping and Offsetting - C++, C# and Delphi
Open-Source Simulation & Computer Aided Machining - A 3-axis CNC GCode simulator
Python version of FullControl for toolpath design (and more) - the readme below is best source of information
📷 Capture monochrome images on your Raspberry Pi Pico with a Himax HM01B0 based camera module.
NEAT (NeuroEvolution of Augmenting Topologies) implemented in Go
📊 Simple package for monitoring and control your NVIDIA Jetson [Orin, Xavier, Nano, TX] series
Entropy is a CLI tool that will scan your codebase for high entropy lines, which are often secrets.
A showcase of wasm and WebGL in Rust through a simple 2D fluid and gravity simulation.
Instant voice cloning by MIT and MyShell. Audio foundation model.
A lightweight, memory-protected, message-passing kernel for deeply embedded systems.
What impact does floating point precision have on Mandelbrot set calculations?
🦠 Simulator for a particle system showing life-like behaviour.
Design circuit boards with code! ✨ Get software-like design reuse 🚀, validation, version control and collaboration in hardware; starting with electronics ⚡️
The Time Series Visualization Tool that you deserve.