A Re-Implementation of the game Space Exodus , originally programmed by David Sansome for Psion EPOC-based handheld computers. This game is a stand-alone cross-platform project implemented in Rust using the Bevy engine.
The original EPOC game can be downloaded under the following links:
Psion Revo | Psion 5mx |
---|---|
Download | Download |
To compile the game, you need to set up a Rust Toolchain on your computer, running an operating system supported by the Bevy Game Engine.
First, you need to update your Rust version to the latest stable release using rustup
, by
typing rustup update stable
.
Then, you can build the game by running cargo build
and cargo run
in the cloned repository path.
As soon as the game is ready for a first release, I will provide pre-compiled artifacts here which can be run effortlessly without installing any additional software.
The game is currently in a "Prototype" state, which means that the basic game functionality is working and can already be tested. There are currently plenty of graphics glitches and the sprites will probably change before the first release of the game is stable. Feel free to test the game yourself, but do not expect a satisfying experience. Furthermore, the game currently has no objective or goal, you can only try out some debug maps and move around, collecting coins.
Key | Use |
---|---|
Arrow Left/Arrow Right | Move the player left or right |
Arrow Up | Jump up or ascend on a ladder |
Arrow Down | Descend on a ladder |
Q/W | Jump left or right |
Esc | Return to the menu screen |