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dante1130/README.md

Hi, I’m @dante1130

  • I'm a software engineer in real-time simulations for mining technologies.
  • I’m interested in game engine development, games development, and graphics programming.
  • I’m currently learning embedded programming and Vulkan.
  • I’m looking to collaborate on anything!

My projects

A physically based renderer geared towards simplicity for users to render a 3D scene.

2024-05-19.01-59-02.mp4

image

A game engine written in C++, rendering with OpenGL, and using Lua for scripting.

See https://bit.ly/reflex-engine-playlist for demo videos.

image

A VR onboarding experience for new employees at Idoba made in Unity for the Quest 2.

See https://bit.ly/idoba-onboarding-trailer for a trailer.

image image image

A serious game about the process of the mRNA COVID-19 vaccines made in Unity.

See https://bit.ly/vax-attack-trailer for a trailer.

image image image image

A duck-themed FPS game made in C++ and rendering with OpenGL, extended from an esoteric legacy codebase.

See https://www.youtube.com/watch?v=8sAa7Sx8c4U for a gameplay video.

image

A recreation of the popular game "Tetris" written Rust and using SDL2 bindings for graphics.

ezgif-4-84a2d2b943

A simulation of Conway's Game of Life rendered with Canvas in JavaScript.

See https://dante1130.github.io/GameOfLife/ to see it in action.

2024-05-19.01-52-01.mp4

How to reach me

Pinned Loading

  1. luminol-renderer luminol-renderer Public

    C++

  2. ReflexEngine ReflexEngine Public

    A game engine in C++, renderer in OpenGL, and game scripting in Lua.

    C++ 2

  3. luminol-bot luminol-bot Public

    LuminolBot is a Discord bot that provides a variety of features such as asking the bot any questions you want, games and making calls to the OpenAI API.

    Rust 1

  4. tetris tetris Public

    A game of Tetris made in Rust using SDL2 bindings.

    Rust 1

  5. ReflexBullet ReflexBullet Public

    ICT290 assignment.

    HTML 2

  6. Joshforjay/ict371-project Joshforjay/ict371-project Public

    C# 1 2

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