8000 damemay (MAR Krzyżok) / Starred · GitHub
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Driver layer GPU libraries and tests for PSP2

C 103 8 Updated Feb 7, 2024

Froggy OpenGL Engoodener

C++ 147 10 Updated Apr 29, 2025

A guide to using modern OpenGL functions.

1,300 49 Updated Nov 8, 2021

A modern C++ tweening library

C++ 783 55 Updated Apr 10, 2024

Invk - Inverse Kinematics Library with Quaternions

C 29 4 Updated May 8, 2019

Fluid Simulation on CPU and GPU in C++ with OpenGL

C++ 56 5 Updated May 22, 2017

Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation

C++ 8000 344 50 Updated Sep 2, 2021

Interactive field-aligned mesh generator

C++ 5,633 637 Updated Jan 3, 2022

Mesh optimization library that makes meshes smaller and faster to render

C++ 6,390 544 Updated Jun 20, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 8,005 538 Updated Jun 14, 2025

This is my REALLY FAST implementation of a hash table in C, in 150 lines of code.

C 46 9 Updated Nov 30, 2021

Super small, simple, and C89-compliant single-header arena "allocator".

C 68 3 Updated May 24, 2024

Tina is a teeny tiny, header only, coroutine and job library.

C 288 12 Updated May 31, 2025

A single-header ANSI C immediate mode cross-platform GUI library

C 10,092 619 Updated Apr 21, 2025

Tiny templating engine for C

C 33 8 Updated Mar 28, 2024

Simple Vulkan GPU accelerated path tracer combined with PBR raster renderer governed by nice editor

C++ 10 Updated Jun 20, 2025

PSVita's 3D Graphics API (GXM) fun

C 61 7 Updated Mar 18, 2025

Hints lets you navigate GUI applications in Linux without your mouse by displaying "hints" you can type on your keyboard to interact with GUI elements.

Python 887 20 Updated Jun 8, 2025

Mirror of the LuaJIT git repository

C 5,085 1,039 Updated May 28, 2025

High performance UI layout library in C.

C 14,499 549 Updated Jun 20, 2025

A fast entity component system (ECS) for C & C++

C 7,131 525 Updated Jun 20, 2025

This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".

C++ 968 126 Updated Jun 8, 2023

Real-time path tracer VKPT integrated into q2pro Quake 2 client.

C 959 76 Updated May 10, 2019

An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.

101 2 Updated Aug 16, 2024

GPU-based Forward+ renderer

C++ 526 54 Updated Jan 9, 2020

GO HERE FIRST: nvpro-samples overview

Batchfile 365 48 Updated May 15, 2025

Advanced Vulkan rendering engine prototype

C++ 607 27 Updated Jun 20, 2024
C++ 70 4 Updated Jul 2, 2024

awesome list of free to use public domain CC0 licensed assets from across the internet

217 3 Updated Sep 22, 2024

C++ examples for the Vulkan graphics API

GLSL 11,079 2,100 Updated Jun 17, 2025
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