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High performance Vulkan renderer written in C++ and supporting tools

C++ 8 Updated May 19, 2025

Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.

JavaScript 96 7 Updated May 7, 2025

Frequently asked questions about Entity Component Systems

2,326 80 Updated May 1, 2025

A shader-based software renderer written from scratch in C89

C 2,608 285 Updated Mar 6, 2021

Lightweight, cross-platform & full-featured shader IDE

C++ 4,568 298 Updated Sep 22, 2023

RenderDoc is a stand-alone graphics debugging tool.

C++ 9,750 1,428 Updated Jul 4, 2025

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 18,893 1,446 Updated Jun 25, 2023

A subatomic OpenGL graphics library.

C++ 115 8 Updated Jul 3, 2023

A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.

C++ 1,855 156 Updated Jun 6, 2025

The OpenGL Extension Wrangler Library

C 2,765 637 Updated Jun 23, 2025

OpenGL Mathematics (GLM)

C++ 10,025 2,241 Updated Feb 7, 2025

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

C 13,948 5,565 Updated Jan 13, 2025

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

C++ 19,547 3,118 Updated Jul 2, 2025

JSON for Modern C++

C++ 46,317 7,045 Updated Jul 1, 2025

Use CMake to create a project with GLFW - Multi-platform Windows, Linux and MacOS.

CMake 168 46 Updated Jul 16, 2024

a simple galaxy renderer with Vulkan

C 135 12 Updated Nov 11, 2024

Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses

C++ 1,827 283 Updated Jun 11, 2024

A physically based spectral raytracing library

C++ 6 Updated Jul 2, 2023

shiny::engine

C++ 2 2 Updated Jan 28, 2025

Deferred Vulkan rendering playground using Crytek's Sponza scene

C++ 185 29 Updated Dec 21, 2018

CVars is a cross-platform OpenGL Quake like console for changing program variables at runtime.

C++ 54 17 Updated Jun 14, 2019

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

C++ 8,784 987 Updated Jun 17, 2025
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