Research Scientist at Meta Reality Labs.
-
Meta
- Zurich, Switzerland
- https://richardt.name
- @c_richardt
Stars
Documenting reverse engineering of the original Lytro lightfield camera
A Python package to effortlessly assemble images in comparison figures. Supports LaTeX, PPTX, and HTML.
A PyTorch re-implementation of Neural Radiance Fields
C++ implementation of Fast Depth Densification for Occlusion-aware Augmented Reality (SIGGRAPH-Asia 2018)
linalg.h is a single header, public domain, short vector math library for C++
Code release for Local Light Field Fusion at SIGGRAPH 2019
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.