Zombie heads are rolling. All you have is a few pitchforks made of bones and the Forkinator to launch them at zombies. Make your shots count once you run out of forks consider yourself the main course!
Play [Zombie Head] (http://paulcondran.com/game-off-2012)
The game engine is [Cocos2D-x-html5] (http://cocos2d-x.org)
[VertexHelper] (https://github.com/jfahrenkrug/VertexHelper) was used to create the path the zombie heads move on
[keys.css] (https://github.com/michaelhue/keyscss) for the cute keyboard styles in the instructions
[MoonWarriors] (http://www.cocos2d-x.org/projects/cocos2d-x/wiki/MoonWarriors_-_Cocos2d-html5_Showcase) I used this project as a reference to get started with some of the game elements
Might be a bit late, but I have added sounds. I used Garage Band for some effects and the background music. Other sound effects are from [freesound.org] (http://freesound.org):
- Fork shoot sound - [http://www.freesound.org/people/Erdie/sounds/65733/] (http://www.freesound.org/people/Erdie/sounds/65733/)
- Zombie Dead sound - [http://www.freesound.org/people/Rock%20Savage/sounds/81042/] (http://www.freesound.org/people/Rock%20Savage/sounds/81042/)
- Ship Dead sound - [http://www.freesound.org/people/Jace/sounds/19104/] (http://www.freesound.org/people/Jace/sounds/19104/)
I have spent a lot less time on this than I would have liked. This meant that I had to scale back my original plans and go with something very simple but fully functional.