Starting with no initial points needed
What I have:
- roll probabilities
- the first analytical guesses were significantly off and moonte carlo sims revealed a much more accurate distribution of rolls
Plan to get:
- expected value base on current turn points and dice to roll
- get optimal base strategy
- run basic simulation with no adapative strategy
- compare to making choices based on ev table
- gam theory strategies use 1v1
- compare comeback strategy and secure the win strategy against optimal base strategy
- compare one level deeper vs optimal comeback or secure the win strategy