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Starting with no initial points needed

What I have:

  • roll probabilities
    • the first analytical guesses were significantly off and moonte carlo sims revealed a much more accurate distribution of rolls

Plan to get:

  1. expected value base on current turn points and dice to roll
  2. get optimal base strategy
    • run basic simulation with no adapative strategy
    • compare to making choices based on ev table
  3. gam theory strategies use 1v1
    • compare comeback strategy and secure the win strategy against optimal base strategy
    • compare one level deeper vs optimal comeback or secure the win strategy

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