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  • Halifax, Nova Scotia

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@techartorg

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@ziglang
Zig Programming Language ziglang
Zig is a general-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

United States of America

@andrewrk
Andrew Kelley andrewrk
Lead developer & president of Zig Software Foundation

@ziglang Portland, Oregon

@nutti
nutti nutti
Indie Game/App Developer, especially interested in Blender add-on's Development.

COLORFUL PICO (x, y, z)

@FyneHeroes
Fyne Heroes FyneHeroes
Celebrating everyone who has helped move forward the Fyne.io project
@Developer-Notes-Extension
Developer Notes Developer-Notes-Extension
Extensions to author notes on developer documentation sites
@riverar
Rafael Rivera riverar
Windows Development expert. Microsoft MVP alum. Passionate about building robust applications and sharing knowledge.

Redmond, WA

@muesli
Christian Muehlhaeuser muesli
I hack on @charmbracelet. Geek, Gopher, Software Developer, Maker, Opensource Advocate, Tech Enthusiast, Photographer, Board and Card Gamer.
@3b1b
Grant Sanderson 3b1b
I make videos about math.

3Blue1Brown

@Gocnak
Nick K. Gocnak
Software Engineer. Full stack and C++ client code. Full-time coding, part-time streaming, all-around nerd.

@momentum-mod California

@YKdvd
David Oberst YKdvd

Halifax, Nova Scotia

@fabioz
Fabio Zadrozny fabioz
Python enthusiast. Maintainer of PyDev, PyDev.Debugger, LiClipse, LiClipseText, PyVmMonitor and mu-repo
@ctessum
Christopher Tessum ctessum

Assistant Professor, Civil and Environmental Engineering, University of Illinois

@grimmy
Gary Kramlich grimmy
My real work is at https://keep.imfreedom.org/grim/

Milwaukee, WI

@Amatobahn
Greg Amato Amatobahn
Senior Technical Artist
@CoffeeBeforeArch
Nick CoffeeBeforeArch
Performance engineer that's always happy to answer questions!

Sunnyvale

@dgovil
Dhruv Govil dgovil
Pipeline Architect, Spatial Computing. Not a reflection of my employer. || Former Pipeline and Layout Supervisor in Animation and Visual Effects

Apple Inc. Vancouver, BC, Canada

@historicalsource
Historical Source historicalsource
A collection of historical source files, for education and perusal.
@punkscience
Darryl Wright punkscience
Technical Director of a video game studio. I collect unfinished code projects.

Punk Science Studios Inc. Halifax, NS

@keijiro
Keijiro Takahashi keijiro

Unity Technologies Japan Japan

@theodox
Steve Theodore theodox
Technical Art Manager @ Unity Technologies

@unity3d

@svermeulen
Steve Vermeulen svermeulen
Game developer

Seattle, WA

@felixSchl
Felix Schlitter felixSchl
PureScript by day, Haskell by night

Auckland, New Zealand

@digitaldestructo
Jonathan Tilden digitaldestructo
Personal account for projects here and there.

2K Novato, CA

@johnv-valve
johnv-valve

Valve Software

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