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Concatenate a directory full of files into a single prompt for use with LLMs
Your AI Agent that mirrors your mind back to you
A 6502 CPU emulator which runs on GPU cores in under 200 lines of code
Devika is an Agentic AI Software Engineer that can understand high-level human instructions, break them down into steps, research relevant information, and write code to achieve the given objective…
A programming framework for agentic AI 🤖 PyPi: autogen-agentchat Discord: https://aka.ms/autogen-discord Office Hour: https://aka.ms/autogen-officehour
Rust for native business logic, Flutter for flexible and beautiful GUI
Tiled Diffusion and VAE optimize, licensed under CC BY-NC-SA 4.0
A powerful official extension library of image, which support placeholder(loading)/ failed state, cache network, zoom pan image, photo view, slide out page, editor(crop,rotate,flip), paint custom etc.
Odevio, the easy way to setup, build & release flutter apps for iOS on Linux, Windows and MacOS
Library for reading and writing large multi-dimensional arrays.
Debloated fork of the extension "I don't care about cookies"
TensorFlow/Keras port of Stable Diffusion
Stable Diffusion web UI (neonsecret fork)
Tensorflow implementation of the Vision Transformer (An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale)
Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the LICENSE file or the Unreal Engine EULA.
A network library for client/server games written in C++
A fast entity component system (ECS) for C & C++
Portable base library for C programmers, designed for performance and simplicity.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
C++ header-only library with methods to efficiently encode/decode Morton codes in/from 2D/3D coordinates
A collection of C++ libraries designed to help teams develop virtual and augmented reality experiences
A clean, simple, c++14, Entity Component System like Overwatch ECS architecture
One stop solution for all Vulkan samples
Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)