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Welcome to the Breakout wiki!
This wiki is mainly a tutorial about how to implement this game on your own, not about how to play, since the game rules are really simple.
- Introduction
- Framework
- Render quads
- Levels
- Paddle and ball
- Collisions
- Particles
- Post-processing
- Powerups
- Audio
- Render text
- Splash screen
A. Improvements of LearnOpenGL
Maybe you have already found out, this tutorial is similar to the Breakout (2D game) tutorial on LearnOpenGL (see https://learnopengl.com/). Actually I like the tutorials on LearnOpenGL. Among all the OpenGL tutorials, I like the ones on LearnOpenGL best. There's also a Breakout (2D game) tutorial on it.
But the Breakout code on it doesn't look so good and have some problems, so I want to rewrite and optimize the code. That's why I started this tutorial.
Note: aside from things that already exist on the LearnOpenGL Breakout tutorial, I also add some extra things to this tutorial series.