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v2.3.0

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v2.3.0 (#1090)

- store all stages in Interface MVS format by default
- store dense point-cloud as PLY, including all point-views information, etc
- add max-texture-size and multi-texture support to mesh texturing stage
- speedup/improve fix non-manifold mesh algorithm
- unify library/application initialization/destroying
- add python support for reading DMAP and Interface MVS file formats
- account for different pixel center conventions when importing/exporting COLMAP which uses pixel center at (0.5,0.5) instead of (0, 0) as OpenMVS
- add interface to MVSNet, Nerfstudio and RTMV scene formats
- improve interface to Polycam scene format
- speedup PLY load/save
- speedup/improve ray-triangle intersection
- add support for UV coordinates agnostic about orientation
- add support for storing neighbor views information in Interface MVS format
- add support for C++20
- various other fixes

v2.2.0

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v2.2.0 (#1021)

 - add python API
 - COLMAP support in MvgMvsPipeline.py
 - interface for binary COLMAP
 - interface for Polycam scenes
 - tower mode #1017
 - estimate 3D points scale
 - transform scene by a given transform matrix
 - unify Docker scripts and add support for GUI
 - fix incorrect comparison in BufferedOutputStream #1010
 - add lines structure
 - compute the focus of attention of a set of cameras
 - add image mask support in mesh texturing

v2.1.0

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v2.0.1

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v2.0.1 (#809)

v2.0

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build: fix CUDA 11.x compilation (#723)

v1.1.1

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Merge branch 'develop' into master

v1.1

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Merge branch 'develop' into master (#527)

v1.0.1

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Merge branch 'develop' into master (#512)

- open depth-map `DMAP` file format for easy utilization outside `OpenMVS` (see `ExportDepthDataRaw()` and `ImportDepthDataRaw()`)
- expose some depth-map functions in `SceneDensify.h`
- add global `ID` support to image structure to allow processing large scenes by splitting them into multiple sub-scenes to be processed individually

v1.0

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Merge branch 'develop' (#422)

* dense: improve PatchMatch algorithm

* viewer: improve pick-tool

* dense: increase patch size

* match: extend cylinder/cone functionality

* dense: visibility filter

* dense: adjust patch size for average scene types

* dense: correct normal

* common: log number of cores

* dense: various tweaks

* dense: clean-up

* cmake: improve CGAL linking

* dense: fix fuse with missing depth-maps

* cmake: fix find CGAL

* interface: import P camera list

* io: use legacy type names if requested

* interface: export dense point-cloud to COLMAP

* dense: improve refine stage

(cherry picked from commit d42ec8d4f04d69a2e41257bf391ccb29b1a147bb)

* dense: fine-tune patch-match

* common: fix VC2019 warnings

* common: fix build with opencv older than 3.4

* io: remove unused code

* dense: improve confidence computation

v0.9

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Merge branch 'develop'

0