Tags: cdcseacave/openMVS
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v2.3.0 (#1090) - store all stages in Interface MVS format by default - store dense point-cloud as PLY, including all point-views information, etc - add max-texture-size and multi-texture support to mesh texturing stage - speedup/improve fix non-manifold mesh algorithm - unify library/application initialization/destroying - add python support for reading DMAP and Interface MVS file formats - account for different pixel center conventions when importing/exporting COLMAP which uses pixel center at (0.5,0.5) instead of (0, 0) as OpenMVS - add interface to MVSNet, Nerfstudio and RTMV scene formats - improve interface to Polycam scene format - speedup PLY load/save - speedup/improve ray-triangle intersection - add support for UV coordinates agnostic about orientation - add support for storing neighbor views information in Interface MVS format - add support for C++20 - various other fixes
v2.2.0 (#1021) - add python API - COLMAP support in MvgMvsPipeline.py - interface for binary COLMAP - interface for Polycam scenes - tower mode #1017 - estimate 3D points scale - transform scene by a given transform matrix - unify Docker scripts and add support for GUI - fix incorrect comparison in BufferedOutputStream #1010 - add lines structure - compute the focus of attention of a set of cameras - add image mask support in mesh texturing
Merge branch 'develop' into master (#512) - open depth-map `DMAP` file format for easy utilization outside `OpenMVS` (see `ExportDepthDataRaw()` and `ImportDepthDataRaw()`) - expose some depth-map functions in `SceneDensify.h` - add global `ID` support to image structure to allow processing large scenes by splitting them into multiple sub-scenes to be processed individually
Merge branch 'develop' (#422) * dense: improve PatchMatch algorithm * viewer: improve pick-tool * dense: increase patch size * match: extend cylinder/cone functionality * dense: visibility filter * dense: adjust patch size for average scene types * dense: correct normal * common: log number of cores * dense: various tweaks * dense: clean-up * cmake: improve CGAL linking * dense: fix fuse with missing depth-maps * cmake: fix find CGAL * interface: import P camera list * io: use legacy type names if requested * interface: export dense point-cloud to COLMAP * dense: improve refine stage (cherry picked from commit d42ec8d4f04d69a2e41257bf391ccb29b1a147bb) * dense: fine-tune patch-match * common: fix VC2019 warnings * common: fix build with opencv older than 3.4 * io: remove unused code * dense: improve confidence computation
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