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C++ thread pool class. Works with any C++ >= C++11.
Tiny but powerful single file wavefront obj loader
A cross-platform environment management system for VFX/animation production plus R&D
C++ math library developed primarily for games focused on simplicity and efficiency.
A library to collect many useful spline functions into one place.
C++ code for finding camera response functions(CTFs) and creating HDR images. Implements the 1997 paper "Recovering High Dynamic Range Radiance Maps from Photographs".
An Open-Source subdivision surface library.
Photorealistic Renderer based on Unbiased Rendering Algorithms
C++ code for parsing command line arguments. Simple and succinct.
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"