Stars
[TPAMI 2025 & CVPR 2023] IGEV++: Iterative Multi-range Geometry Encoding Volumes for Stereo Matching
This is the source code of our CVPR 2025 Oral paper: 3D Student Splatting and Scooping
[NeurIPS 2024] Depth Anything V2. A More Capable Foundation Model for Monocular Depth Estimation
Implementations of a rather simple version of the Iterative Closest Point algorithm in various languages.
[CVPR 2025 Best Paper Nomination] FoundationStereo: Zero-Shot Stereo Matching
[CVPR 2025] MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors
[CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
[CVPR 2024] Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras
Some interesting copy projects during my PhD
[ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Materials for the Learn PyTorch for Deep Learning: Zero to Mastery course.
A pytorch CUDA extension implementation of instant-ngp (sdf and nerf), with a GUI.
Implementation of Denoising Diffusion Probabilistic Model in Pytorch
The code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"
Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/
official implementation of Osmosis - RGBD Diffusion Prior for Underwater Image Restoration
AAAI2023,implementation of "READ: Large-Scale Neural Scene Rendering for Autonomous Driving", the experimental results are significantly better than Nerf-based methods
This repository contains the implementation of the paper: "Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstruction", ECCV 2024.
Official code repository for the paper "Neural Light Spheres for Implicit Image Stitching and View Synthesis"
[CVPR2024] OmniLocalRF: Omnidirectional Local Radiance Fields from Dynamic Videos
A complete computer science study plan to become a software engineer.