Model Context Protocol
modelcontextprotocol
An open protocol that enables seamless integration between LLM applications and external data sources and tools.
Electronic Arts
electronicarts
Electronic Arts, inspiring a global community of players to explore new ways to play every day
Worldwide
Y11
XiaomingX
Software Dev @ X | Linux, Java, Spring, Python, Go, Next.js | Open Source Enthusiast | LLM Innovator | M.Sc. in Software Engineering 🚀
uhaka japan
BUG1989
Never forget why you started, and you can accomplish your mission.
axera Shenzhen,Guangdong,China
ONLYOFFICE
ONLYOFFICE
A free and open source office and productivity suite
20A-12 Ernesta Birznieka-Upisha street, Riga, Latvia, EU, LV-1050
Computer Vision Institute, SZU
CVI-SZU
Computer Vision Institute, Shenzhen University
Shenzhen Univeristy, Shenzhen, China
Z.ai & THUKEG
THUDM
ChatGLM, GLM-4, CogVLM, CodeGeeX, CogView, ImageReward, CogVideoX | CogDL, GraphMAE, AMiner | Zhipu.ai (Z.ai) & Knowledge Engineering Group (KEG)
FIT Building, Tsinghua University
OpenHarmony
openharmony
A read-only mirror for OpenHarmony and won't be used for accepting issues or pull requests. To join and contribute, go to https://gitee.com/openharmony.
ESPHome
esphome
ESPHome is a system to control your microcontrollers by simple yet powerful configuration files and control them remotely through Home Automation systems.
Ross Wightman
rwightman
Computer Vision @huggingface. Always learning, constantly curious. Building ML/AI systems, watching loss curves.
@huggingface Vancouver, BC, Canada
Enze Xie
xieenze
Research Scientist @ NVIDIA Research.
Got PhD from HKU MMLab.
The University of Hong Kong Hong Kong
Neil Fang
neil3d
《仙剑奇侠传3》主程,《功夫世界》《龙Online》引擎开发者,Unreal Engine技术践行者,实践派架构师,现任腾讯IEG专家工程师,曾任阿里巴巴高级技术专家。
IEG, Tencent Group Beijing
左庆
zuoqing1988
Ph.D from
Beihang University, VRLab
(Ph.D 2011.9-2016.12)
(Master 2010.9-2011.6)
(Bachelor 2006.9-2010.6)
Iñaki Baz Castillo
ibc
Passionate about new technologies, Open Source, modern web applications development, Node.js, C++, SIP protocol and, above all, Real-Time Communications.
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