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UniTask Public
Forked from Cysharp/UniTaskProvides an efficient allocation free async/await integration for Unity.
C# MIT License UpdatedSep 13, 2022 -
QFramework Public
Forked from liangxiegame/QFrameworkUnity3D System Design Architecture
C# UpdatedApr 24, 2022 -
IFramework-Unity Public
Forked from OnClick9927/IFramework-UnitySimple Unity Framework
C# UpdatedApr 21, 2022 -
JEngine Public
Forked from JasonXuDeveloper/JEngineThe solution that allows unity games update in runtime. 使Unity开发的游戏支持热更新的解决方案。
C# MIT License UpdatedApr 21, 2022 -
VContainer Public
Forked from hadashiA/VContainerThe extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
C# MIT License UpdatedDec 7, 2021 -
ObservableCollections Public
Forked from Cysharp/ObservableCollectionsHigh performance observable collections and synchronized views, for WPF, Blazor, Unity.
C# MIT License UpdatedNov 23, 2021 -
Reflex Public
Forked from gustavopsantos/ReflexMinimal dependency injection framework for Unity
C# MIT License UpdatedOct 14, 2021 -
UBind Public
Forked from ls9512/UBindUBind is a value binding component for Unity, which is used to quickly realize the association binding between UI and logical data.
C# MIT License UpdatedOct 12, 2021 -
Zenject Public
Forked from modesttree/ZenjectDependency Injection Framework for Unity3D
C# MIT License UpdatedSep 14, 2021 -
Unity-MVVM Public
Forked from push-pop/Unity-MVVMLightweight MVVM Framework for Unity3D
C# MIT License UpdatedJul 26, 2021